The blog.


5 Experience Design Lessons From The Bauhaus

Of all the influences from the past 100 years, the Bauhaus—the venerable art and design school founded in 1919—has had the most enduring impact on the world, from the modern products and furniture we buy, to the graphics we see, and the architecture we inhabit. Yet while scholars have pored over the school and deconstructed its teachings for decades, many untold stories still wait to be unearthed.

Source: 5 Timeless Design Lessons From The Bauhaus | Co.Design

Samantha Payne Make Prosthetics Cool

Samantha Payne of Open Bionics spoke at Big Omaha 2016 about her company’s mission to create affordable, open source 3D printed bionics, their work at the Disney Techstars accelerator and rethinking what a human hand can be. She also discussed developing Iron Man, Frozen and Star Wars themed bionic hands for children.

Source: Samantha Payne at Big Omaha: “The point is to make prosthetics cool” [Video] – Silicon Prairie News

Milton Glaser Still Is a Legend

Milton Glaser’s 87-year love affair with New York is a fable of the city itself, beginning in one era of economic and ethnic division, the 1930s in the South Bronx, and arriving now in another one, with different fault lines and promises. Along the way, his I ♥ NY logo, first drawn on a scrap of paper in the back of taxi, has declared that love in a nearly universal language, understood in every corner of the planet.

Source: Milton Glaser Still Hearts New York | New York Times

‘Interactive Dynamic Video’ is Changing the VR Game

In a world that’s soon to be dominated by VR, the ability to create a life-like environment revolves almost wholly around advanced 3D modeling, an expensive and labor-intensive process that yields great results but comes at the expense of hundreds (or thousands) of man hours. Researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) may have a better way.

Source: MIT just changed the VR game with ‘Interactive Dynamic Video’ – The Next Web